ue5_duplicate_asset
Copy any UE5 asset to a new path, enabling cloning of MetaSounds, Blueprints, or SoundWaves as starting points for modification.
Instructions
Duplicate a UE5 asset from source to destination path.
Copies any asset (MetaSounds, Blueprints, SoundWaves, etc.) to a new location. Useful for cloning existing assets as starting points for modification.
Args: source_path: Source asset path (e.g. /Game/Audio/Foley/MetaSounds/MSS_FoleySound_Walk) dest_path: Destination asset path (e.g. /Game/Audio/Creatures/MSS_Creature_Walk)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dest_path | Yes | ||
| source_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |