bp_open_blueprint
Opens a Blueprint asset for editing in Unreal Engine 5. Call before adding nodes or connecting pins to reset node handles and modify the graph.
Instructions
Open a Blueprint asset for editing via the UE5 plugin.
Must be called before adding nodes or connecting pins. Resets any previously registered node handles.
Args: asset_path: Blueprint asset path (e.g. "/Game/Blueprints/BP_Character")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |