ms_create_source
Create a MetaSounds source builder in UE5 to generate audio assets for game sound design. Choose asset type: Source, Patch, or Preset.
Instructions
Create a new MetaSounds source builder in UE5.
Args: name: Name for the MetaSound asset asset_type: Asset type — Source, Patch, or Preset
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| asset_type | No | Source |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |