build_aaa_project
Build a complete AAA audio project by generating Wwise infrastructure and Wwise, MetaSounds, and Blueprint content per category, then routing outputs and organizing work units.
Instructions
Build a complete AAA audio project: infrastructure + content for all categories.
Creates AAA Wwise infrastructure (buses, work units, switches, states), then generates 3-layer content (Wwise + MetaSounds + Blueprints) for each audio category, routes outputs to correct buses, and moves objects to dedicated work units.
Auto-detects connection state:
Full (Wwise + UE5): creates infrastructure, builds all content, routes + moves
Wwise-only: creates infrastructure, builds Wwise content, returns MS commands
Offline: returns complete manifest of what would be created (dry-run)
Args: categories: Comma-separated category filter (default: all). Available: player_footsteps, player_weapons, npc_footsteps, ambient_wind, weather, ui setup_params: JSON overrides for template_aaa_setup, e.g. {"include_reverbs": false}
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| categories | No | ||
| setup_params | No | {} |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |