template_ambient
Create an RTPC-driven ambient blend system by specifying layer names and an RTPC parameter to generate GameParameter, BlendContainer, looped Sounds, and Event.
Instructions
Create an RTPC-driven ambient blend system: GameParameter + BlendContainer + looped Sounds + Event.
Args: layer_names: JSON array of layer/sound names rtpc_parameter_name: Name for the RTPC GameParameter
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| layer_names | No | ["Wind_Light", "Wind_Medium", "Wind_Heavy"] | |
| rtpc_parameter_name | No | Wind_Intensity |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |