bp_call_function
Call a Blueprint function in Unreal Engine 5.7 through the MCP plugin to trigger game audio logic. Pass the function name and JSON arguments to execute custom sound system behavior.
Instructions
Execute a Blueprint function via the UE5 plugin.
Args: function_name: Blueprint function name to call args_json: JSON string of function arguments
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| args_json | No | {} | |
| function_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |