ms_open_in_editor
Open the last built MetaSound asset in the UE5 MetaSounds editor to inspect its node graph. Save the asset first to create the required .uasset on disk.
Instructions
Open the last built MetaSound asset in the UE5 MetaSounds editor.
Must call ms_save_asset first to create a .uasset on disk. Opens the graph editor showing all nodes and connections visually.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |