bp_wire_audio_param
Add a SetFloatParameter call to a Blueprint, set its MetaSounds parameter name, connect an optional source node, and compile the graph.
Instructions
High-level: wire a SetFloatParameter call into a Blueprint.
Opens the Blueprint, optionally registers a source node, adds a SetFloatParameter call, sets the parameter name, connects the source if provided, and compiles.
Args: asset_path: Blueprint asset path param_name: MetaSounds parameter name (e.g. "Speed", "Intensity") source_node_guid: Optional GUID of existing node to wire as value source source_pin: Output pin name on the source node for the float value
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | ||
| param_name | Yes | ||
| source_pin | No | ||
| source_node_guid | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |