template_weather_states
Create a state-driven weather ambient system in Unreal Engine: generates StateGroup, SwitchContainer, per-state sounds, and events from a list of weather state names.
Instructions
Create a state-driven weather ambient system: StateGroup + SwitchContainer + per-state Sounds + Event.
Args: weather_states: JSON array of weather state names
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| weather_states | No | ["Clear", "Cloudy", "LightRain", "HeavyRain", "Storm", "Snow"] |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |