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template_weather_states

Create a state-driven weather ambient system in Unreal Engine: generates StateGroup, SwitchContainer, per-state sounds, and events from a list of weather state names.

Instructions

Create a state-driven weather ambient system: StateGroup + SwitchContainer + per-state Sounds + Event.

Args: weather_states: JSON array of weather state names

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
weather_statesNo["Clear", "Cloudy", "LightRain", "HeavyRain", "Storm", "Snow"]

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.0.2

TDQS

B3.1/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of behavioral disclosure. It names the objects that will be created, but does not state permissions, side effects, reversibility, required connection state, or how existing objects are handled, leaving significant behavioral gaps for a creation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two short, front-loaded lines: the purpose sentence comes first, followed by a minimal Args section. There is no filler or repetition, making it easy for an agent to parse quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

An output schema exists, so return values need not be explained. However, with no annotations and no schema parameter descriptions, the definition still lacks important context such as prerequisites, expected side effects, and how this template differs from related ambient or Wwise creation tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0% and the sole parameter is only typed as a string with a JSON-array default. The description compensates by clarifying that weather_states is a 'JSON array of weather state names', which is essential semantics not captured in the schema itself.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb and resource: 'Create a state-driven weather ambient system', and enumerates the resulting Wwise components (StateGroup, SwitchContainer, per-state Sounds, Event). It is clear what the tool produces, but it does not explicitly distinguish itself from related template tools like template_ambient or wwise_create_event.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no explicit guidance on when to use this tool versus alternatives, nor any prerequisites or exclusions. The weather-specific purpose implies its use case, but an agent receives no help deciding between this and sibling tools such as template_ambient or general Wwise creation tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.