viewport_look_at
Orients the viewport camera to face specified world coordinates or an actor, keeping the camera position fixed. When both are given, the actor takes priority.
Instructions
Point camera at coordinates or actor without moving camera position. If both are provided, actor_name takes priority.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| location | No | World coordinates [x, y, z] to look at | |
| actor_name | No | Actor label to look at |