blueprint_add_interface
Implement a specified interface on an Unreal Engine Blueprint, then compile and save to apply changes.
Instructions
Implement a Blueprint Interface on a Blueprint, then compile and save.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. | |
| interface_class | Yes | Interface class path: /Script/Module.Name for native, /Game/Path/BPI_X.BPI_X_C for Blueprint interfaces. |