blueprint_set_variable_default
Set a Blueprint variable's default value, then compile and save the asset to apply the new default.
Instructions
Set a member variable's default value, then compile and save.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Variable name. | |
| default_value | No | New default value (JSON-serializable). | |
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. |