cpp_build
Compile Unreal Engine projects using UnrealBuildTool as a background job. Get a job ID immediately, then poll job status for progress and structured compiler errors.
Instructions
Compile the project with UnrealBuildTool as a background job. Returns a job_id immediately; poll job_status for progress and structured compiler errors (file, line, code, message).
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "cpp_build"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | No | Build target. Default: <ProjectName>Editor. | |
| platform | No | Default Win64. | |
| extra_args | No | Extra UBT arguments. | |
| configuration | No | Default Development. | |
| timeout_seconds | No | Job kill deadline. Default 1800. |