actor_spawn
Spawn an actor in Unreal Engine from an asset path at a specified location, rotation, and scale. Validates the transform to confirm correct placement.
Instructions
Spawn an actor from an asset path at a given location/rotation/scale. Returns validation results by default.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Actor label | |
| scale | No | Scale (default 1,1,1) | |
| folder | No | World Outliner folder | |
| location | No | World location | |
| rotation | No | Rotation | |
| validate | No | Validate resulting transform (default true) | |
| asset_path | Yes | Asset path (e.g., /Game/Meshes/SM_Cube) |