blueprint_remove_function
Remove a user-defined function from a Blueprint asset by name, then compile and save the blueprint. Provide the asset path and function name to update Unreal Engine projects.
Instructions
Remove a user function graph by name, then compile and save.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"blueprint_path": "<blueprint_path>",
"name": "<name>"
},
"name": "blueprint_remove_function"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Function name to remove. | |
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. |