blueprint_node_delete
Delete a Blueprint node by GUID to remove it from an Unreal Engine graph. Breaks connected links first, then compiles and saves the asset.
Instructions
Delete a node by GUID (links broken first), then compile and save.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_guid | Yes | ||
| graph_name | Yes | ||
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. |