actor_modify
Modify an actor's location, rotation, scale, mesh, or visibility. Returns validation results by default.
Instructions
Change an actor's location, rotation, scale, mesh, or visibility. Returns validation results by default.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"actor_name": "<actor_name>"
},
"name": "actor_modify"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mesh | No | Asset path for new mesh | |
| scale | No | New scale | |
| visible | No | Set visibility | |
| location | No | New location | |
| rotation | No | New rotation | |
| validate | No | Validate resulting transform (default true) | |
| actor_name | Yes | Label of actor to modify |