material_create
Create materials or material instances in Unreal Editor. For instances, specify parent material and set initial values for scalar, vector, or texture parameters.
Instructions
Create a new material or material instance. Provide parent and type 'instance' for material instances.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Material name | |
| path | No | Content directory to create in | /Game/Materials |
| type | Yes | Material type to create | |
| parent | No | Parent material path (required for instances) | |
| parameters | No | Initial parameter values (instances only) |