camera_shake_spawn
Spawn a camera shake source actor in Unreal Engine to emit shake within inner and outer radii during Play-In-Editor.
Instructions
Spawn a CameraShakeSourceActor in the level. Emits shake within inner/outer radius during PIE.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "camera_shake_spawn"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | CameraShake_Source | |
| location | No | ||
| shake_class | No | Content path to CameraShake BP | |
| inner_radius | No | ||
| outer_radius | No |