blueprint_build_from_json
Create Unreal Engine Blueprint event graphs from JSON definitions of nodes and connections.
Instructions
Builds a Blueprint event graph from a JSON node/connection description. Supported node types: BeginPlay, PrintString, Delay, CallFunction. Node objects accept an optional 'params' key to set pin default values by PinName. Connections use 'nodeId.exec' format for exec pin wiring.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| graph | Yes | ||
| blueprint_path | Yes | Content path of the Blueprint, e.g. /Game/BP_TestGraph.BP_TestGraph | |
| clear_existing | No | Clear existing graph before building |