blueprint_add_event_dispatcher
Create and add an event dispatcher to a Blueprint with an optional parameter signature, then compile and save the asset.
Instructions
Create an event dispatcher (multicast delegate) with an optional parameter signature, then compile and save.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Dispatcher name. | |
| signature | No | Delegate signature. Default: no parameters. | |
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. |