game_template_create
Generate a playable game skeleton with gameplay framework, camera rig, input preset, and optional map. Choose from first-person, third-person, top-down, or side-scroller templates.
Instructions
Generate a playable game skeleton: gameplay framework (GameMode/Character/PlayerController/HUD with class defaults wired), a camera rig matching the template, an input preset, and optionally a new map and project default game mode. Templates: first_person, third_person, top_down, side_scroller. Returns a manifest of everything created.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Content root for the game, e.g. /Game/MyGame. | |
| template | Yes | ||
| base_name | Yes | Base name for assets, e.g. 'MyGame'. | |
| create_map | No | Also create <path>/Maps/<base_name>Map and load it. Default false. | |
| set_as_default | No | Write global default game mode (and default map if created) to project settings. Default false. |