blueprint_pins_break
Break every link on a specified pin of a node in a Blueprint, then compile and save. Clears all connections from that pin in one operation.
Instructions
Break all links on a single pin of a node, then compile and save.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pin_name | Yes | ||
| node_guid | Yes | ||
| graph_name | Yes | ||
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. |