data_table_create
Creates an Unreal Engine DataTable from a row struct, optionally populating rows with data from JSON, and saves the asset.
Instructions
Create a DataTable for a row struct, optionally filling rows from DataTable JSON ([{"Name": "Row1", ...fields}]). Saves the table.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"path": "<path>",
"name": "<name>",
"row_struct": "<row_struct>"
},
"name": "data_table_create"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Asset name, e.g. DT_Items. | |
| path | Yes | Content directory. | |
| rows_json | No | Rows as DataTable JSON (array with a Name field per row). | |
| row_struct | Yes | Row struct path: /Script/Module.Struct or /Game/... user struct. |