blueprint_component_remove
Removes an SCS component from a Blueprint, reparents child components to the removed node's parent, then compiles and saves.
Instructions
Remove a component (SCS node) from a Blueprint; children re-parent to the removed node's parent. Compiles and saves.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. | |
| component_name | Yes | Component variable name. |