blueprint_remove_variable
Removes a member variable from a Blueprint asset, then compiles and saves it to apply the changes.
Instructions
Remove a member variable from a Blueprint, then compile and save.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"blueprint_path": "<blueprint_path>",
"name": "<name>"
},
"name": "blueprint_remove_variable"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Variable name to remove. | |
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. |