anim_blueprint_build_from_json
Build an Unreal Engine Animation Blueprint from a JSON spec, setting the skeleton and generating the anim graph with states, blends, and slots.
Instructions
Build an Animation Blueprint from a JSON specification. Creates the AnimBP asset with the given skeleton and populates the anim graph from the JSON spec (state machines, blend spaces, slots, etc.).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| json_spec | Yes | JSON specification string for the AnimBP graph | |
| asset_name | Yes | Animation Blueprint asset name, e.g. ABP_Enemy | |
| package_path | Yes | Content directory path, e.g. /Game/AnimBP | |
| skeleton_path | Yes | Full path to Skeleton asset, e.g. /Game/Mannequin/Mesh/UE4_Mannequin_Skeleton |