blueprint_node_move
Move a node to a new graph position, then compile and save the Blueprint asset.
Instructions
Move a node to a new graph position, then compile and save.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"blueprint_path": "<blueprint_path>",
"graph_name": "<graph_name>",
"node_guid": "<node_guid>",
"position": "<position>"
},
"name": "blueprint_node_move"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| position | Yes | Graph position [x, y] in Slate coordinates. | |
| node_guid | Yes | ||
| graph_name | Yes | ||
| blueprint_path | Yes | Content path of the Blueprint asset, e.g. /Game/Blueprints/BP_Door. |