set_niagara_renderer_binding
Binds a renderer input (e.g., color, size) to a particle/emitter attribute in a Niagara System by specifying the system path, emitter name, binding slot, and attribute.
Instructions
Set an attribute binding on an emitter's renderer.
Binds a renderer input (e.g. color, size) to a particle/emitter attribute.
Args: system_path: Path to the Niagara System asset emitter_name: Name of the target emitter binding_name: Binding slot name (e.g. "ColorBinding", "DynamicMaterialBinding", "PositionBinding", "SpriteRotationBinding") attribute: Attribute to bind to (e.g. "Particles.Color", "Particles.Scale") renderer_index: Index of the renderer (default 0)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| attribute | Yes | ||
| system_path | Yes | ||
| binding_name | Yes | ||
| emitter_name | Yes | ||
| renderer_index | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |