set_material_instance_parameter
Set parameter overrides on Unreal Engine Material Instances by specifying type (scalar, vector, texture, static switch) and JSON-encoded value.
Instructions
Set a parameter override on a Material Instance.
Args: param_type: scalar | vector | texture | static_switch value: JSON-encoded — float, [r,g,b,a], "/Game/path", or true/false
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | ||
| param_name | Yes | ||
| param_type | Yes | ||
| material_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |