set_material_properties
Configure material properties in bulk including blend mode, shading model, and two-sided settings, with optional recompilation.
Instructions
Bulk-set material-level properties in one call.
Args: blend_mode: opaque | masked | translucent | additive | modulate | alpha_composite | alpha_holdout shading_model: default_lit | unlit | subsurface | clear_coat | etc. recompile: Recompile after setting properties (default True)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| recompile | No | ||
| two_sided | No | ||
| blend_mode | No | ||
| material_path | Yes | ||
| shading_model | No | ||
| dithered_lof_transition | No | ||
| opacity_mask_clip_value | No | ||
| allow_negative_emissive_color | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |