set_niagara_emitter_property
Modify a Niagara emitter property in Unreal Engine by providing system path, emitter name, property name, and value.
Instructions
Set a property on an emitter within a Niagara System.
Args: system_path: Path to the Niagara System asset emitter_name: Name of the target emitter property: Property name (e.g. "SimTarget", "FixedBounds", "LocalSpace") value: Property value as string
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | ||
| property | Yes | ||
| system_path | Yes | ||
| emitter_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |