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aadeshrao123

Unreal-MCP

by aadeshrao123

create_input_action

Create a UInputAction asset to define user input bindings in Unreal Engine, specifying the asset path, value type, and optional properties.

Instructions

Create a new UInputAction asset.

Args: asset_path: Full content path including name (e.g. "/Game/Input/IA_Jump") value_type: Boolean | Axis1D | Axis2D | Axis3D properties: Optional dict of additional properties to set after creation

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
asset_pathYes
propertiesNo
value_typeNoBoolean

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, but description only mentions creation and setting properties. Does not disclose behavior on existing asset paths, permissions needed, or side effects beyond creation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Concise, well-structured with bullet-style listing of parameters. No extraneous information. Every sentence provides value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Missing return value description despite having an output schema. Does not explain what the tool returns (e.g., asset reference). Also lacks context on how this fits with other input action tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, but description fully explains all three parameters: asset_path (with example path), value_type (with allowed enum values), and properties (optional dict). Adds significant meaning beyond schema types.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states 'Create a new UInputAction asset' with specific verb and resource. It distinguishes from sibling tools like set_input_action_properties or list_input_actions by focusing on creation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool vs alternatives, but the creation context is implicit. Missing exclusions or conditions for use.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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