add_material_function_output
Add an output pin to an existing material function in Unreal Engine. Specify pin name, description, and sort priority to organize outputs.
Instructions
Add an output pin to a Material Function.
Args: function_path: Full path to existing material function output_name: Pin name (e.g. "Result", "Normal", "Mask") description: Tooltip text sort_priority: Controls display order (lower = higher) pos_x: Graph X position (default 200) pos_y: Graph Y position (default 0)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pos_x | No | ||
| pos_y | No | ||
| description | No | ||
| output_name | Yes | ||
| function_path | Yes | ||
| sort_priority | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |