import_assets_batch
Import multiple files into the Unreal Engine Content Browser in one batch. Provide explicit file paths or scan a folder with optional file extensions.
Instructions
Import multiple files into the Content Browser in one batch.
Provide EITHER 'files' (explicit list) OR 'source_directory' (scan a folder).
Args: destination_path: Content Browser destination (e.g. "/Game/Textures") files: List of absolute file paths to import source_directory: Absolute path to a folder — all matching files will be imported extensions: File extensions to include when scanning a directory (e.g. ["png", "jpg", "fbx"]). If omitted with source_directory, all files are imported. replace_existing: Overwrite existing assets (default True)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| files | No | ||
| extensions | No | ||
| destination_path | Yes | ||
| replace_existing | No | ||
| source_directory | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |