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aadeshrao123

Unreal-MCP

by aadeshrao123

apply_material_to_actor

Apply a material to a level actor by specifying the actor name and material path, with an optional slot index.

Instructions

Apply a material to a level actor.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actor_nameYes
material_pathYes
material_slotNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full burden. It does not disclose whether the material replaces existing ones, any side effects, or permission needs. Minimal behavioral info.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, no extraneous words, but lacks structure like bullet points or sections. Borderline too brief given the parameter count.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 3 parameters and an output schema, the description fails to mention return values, error conditions, or how the material is applied. Incomplete for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0% and description adds no parameter details. 'material_path' and 'material_slot' are not explained beyond their names, leaving the agent uncertain about format or usage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (apply) and objects (material, level actor). It distinguishes from sibling 'apply_material_to_blueprint' by specifying 'level actor' as target. However, it does not elaborate on scope or context, leaving some ambiguity.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives like 'apply_material_to_blueprint' or 'set_mesh_material_color'. No prerequisites or conditions provided.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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