timer_add
Add a Timer node to a Godot scene. Configure wait time, one-shot mode, and autostart behavior.
Instructions
Add a Timer node to a scene.
Category: Timer
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) parent_node_path: Path to the parent node timer_name: Name for the new timer node wait_time: Time in seconds to wait before timeout signal (default: 1.0) one_shot: If true, timer stops after timeout (default: False) autostart: If true, timer starts automatically (default: False)
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| parent_node_path | Yes | ||
| timer_name | Yes | ||
| wait_time | No | ||
| one_shot | No | ||
| autostart | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |