node_load_sprite_texture
Assign a texture to a Sprite2D node in a Godot scene by providing project, scene, node, and texture paths.
Instructions
Load a sprite into a Sprite2D node.
Category: Node
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) node_path: Path to the Sprite2D node (e.g., "root/Player/Sprite2D") texture_path: Path to the texture file (relative to project)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| node_path | Yes | ||
| texture_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |