audio_configure_bus
Adjust volume, mute, or solo individual audio buses in a Godot project to control audio mixing.
Instructions
Configure an audio bus in the project.
Category: Audio
Args: project_path: Path to the Godot project directory bus_name: Name of the audio bus (e.g., "Master", "Music", "SFX") volume_db: Volume in decibels (range: -80 to 24) mute: Whether to mute the bus solo: Whether to solo the bus (mute all other buses)
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| bus_name | Yes | ||
| volume_db | No | ||
| mute | No | ||
| solo | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |