particle_start_emitting
Start or stop particle emission in a Godot scene. Set the emitting state of a particle system node using a boolean flag.
Instructions
Start or stop particle emission.
Category: Particle
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) particle_path: Path to the particle system node emitting: Whether to emit particles (default: True)
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| particle_path | Yes | ||
| emitting | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |