camera_set_current
Sets a specified camera node as the active camera in a Godot scene.
Instructions
Set a camera as the current/active camera.
Category: Camera
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) camera_path: Path to the camera node
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| camera_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |