resource_export_mesh_library
Exports a Godot scene to a MeshLibrary resource file, optionally selecting specific mesh items.
Instructions
Export a scene as a MeshLibrary resource.
Category: Resource
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (.tscn) to export output_path: Path where the mesh library (.res) will be saved mesh_item_names: Optional names of specific mesh items to include (defaults to all)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| output_path | Yes | ||
| mesh_item_names | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |