node_rename
Renames a node in a Godot scene by specifying its current path and a new name.
Instructions
Rename a node in a scene.
Category: Node
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) node_path: Path to the node to rename (e.g., "root/OldName") new_name: New name for the node
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| node_path | Yes | ||
| new_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |