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resource_get_material_properties

Retrieve material properties such as albedo color, metallic, and roughness from a Godot material resource file.

Instructions

Get properties from a material resource file.

Category: Resource

Args: project_path: Path to the Godot project directory material_path: Path to the material file (e.g., "materials/red.tres")

Returns: JSON containing material properties: type, albedo_color, metallic, roughness, etc.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
project_pathYes
material_pathYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must fully disclose behavior. It indicates a read operation and describes the return format, but does not mention potential errors (e.g., file not found) or any side effects. The basic get operation is clear, but lacks depth.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise and well-structured, with a brief purpose, category, args, and returns. Every sentence adds value, and no unnecessary information is present.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has an output schema, the description adequately summarizes return content (JSON with properties like type, albedo_color). The two required parameters are well-explained. However, minor details like relative paths are implicit rather than explicit.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, but the description adds meaningful semantics: it explains both parameters with examples (e.g., 'materials/red.tres' for material_path), compensating for the lack of schema descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it 'Get[s] properties from a material resource file', specifying the verb and resource. It lists return values and includes a category 'Resource', which helps distinguish it from sibling tools like 'resource_create_material' and 'resource_get_uid'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool vs alternatives is provided. The description implies usage when needing material properties, but lacks 'when-not' or alternative tool suggestions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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