Skip to main content
Glama

animation_list

List all animations in a Godot scene by specifying the project and scene paths. Returns a JSON array of animation names.

Instructions

List all animations in a scene.

Category: Animation

Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project)

Returns: JSON string containing list of animations or error description

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
project_pathYes
scene_pathYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided. The description discloses it returns a JSON string with animations or error, which is minimal behavioral information. It does not mention side effects or performance implications, but as a read-only list, this is acceptable.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Concise description with front-loaded purpose, clear sections for category, args, and returns. Every sentence is useful and no extraneous text.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity (two parameters, no output schema required), the description fully covers functionality, inputs, and outputs. No gaps for an agent to fail.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description provides parameter meanings ('Path to the Godot project directory', 'Path to the scene file relative to project') beyond the schema's type-only definitions, adding significant value despite the schema's low coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states 'List all animations in a scene', which is a specific verb and resource. It distinguishes itself from sibling tools like animation_create or animation_get_info, which have different purposes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives. It does not mention prerequisites or scenarios where other tools (e.g., animation_get_info) might be more appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/ChanceFlow/godot-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server