animation_add_track
Add a track of a specified type to an existing animation in a Godot scene. Specify the scene, animation, track type, and node path.
Instructions
Add a track to an existing animation.
Category: Animation
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) animation_name: Name of the animation track_type: Type of track (value, method, bezier, audio, animation) track_path: Node path for the track (e.g., "Player:position")
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| animation_name | Yes | ||
| track_type | Yes | ||
| track_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |