script_detach
Remove a script attached to a node in a Godot scene. Specify the project, scene, and node path to detach.
Instructions
Detach a script from a node in a scene.
Category: Script
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) node_path: Path to the node (e.g., "root" or "root/Player")
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| node_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |