particle_set_properties
Adjust particle system parameters like lifetime, velocity, and emission spread to achieve desired visual effects.
Instructions
Set properties of a particle system.
Category: Particle
Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) particle_path: Path to the particle system node lifetime: Particle lifetime in seconds speed_scale: Speed scale multiplier explosiveness: Explosiveness ratio (0-1) randomness: Emission randomness (0-1) direction: Emission direction as JSON array [x, y] or [x, y, z] spread: Emission spread angle in degrees gravity: Gravity vector as JSON array [x, y] or [x, y, z] initial_velocity_min: Minimum initial velocity initial_velocity_max: Maximum initial velocity
Returns: Success message or error description
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| scene_path | Yes | ||
| particle_path | Yes | ||
| lifetime | No | ||
| speed_scale | No | ||
| explosiveness | No | ||
| randomness | No | ||
| direction | No | ||
| spread | No | ||
| gravity | No | ||
| initial_velocity_min | No | ||
| initial_velocity_max | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |