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node_delete

Delete a node from a Godot scene by providing the project path, scene path, and node path. Returns success or error.

Instructions

Delete a node from a scene.

Category: Node

Args: project_path: Path to the Godot project directory scene_path: Path to the scene file (relative to project) node_path: Path to the node to delete (e.g., "root/Player")

Returns: Success message or error description

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
project_pathYes
scene_pathYes
node_pathYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must disclose behavioral traits. It only states 'Delete', which is the basic action, but lacks details on permanence, implications on child nodes, or required permissions. This minimal disclosure is insufficient for safe usage.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is short and well-structured with Args and Returns sections. Every sentence adds value without redundancy. It is appropriately sized for a simple deletion tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity and the presence of many sibling node tools, the description covers the core functionality but lacks details about error handling, return value structure (despite having output schema), or behavior on failure. It is adequate but not comprehensive.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With 0% schema coverage, the description compensates by listing each parameter with a brief explanation and an example for node_path. It adds meaning beyond the schema's type and title, though it could be more explicit about path formats.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states 'Delete a node from a scene' clearly indicating the action and target. It distinguishes from siblings like node_add, node_rename, and node_reparent, all of which have different purposes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives. The description does not mention prerequisites, side effects, or exclusions. For example, it doesn't clarify whether deletion is irreversible or if children are also deleted, leaving the agent to infer.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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