transform_object
Set an object's position, rotation, and scale in a simulation scene by specifying its prim path and new transform values.
Instructions
Set the transform (position, rotation, scale) of an existing object.
Args: prim_path: The prim path of the object to transform. position: [x, y, z] new world position. rotation: [rx, ry, rz] new rotation in degrees. scale: [sx, sy, sz] new scale factors.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scale | No | ||
| position | No | ||
| rotation | No | ||
| prim_path | Yes | ||
| command_id | No | ||
| idempotency_key | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |